Training: Design Patterns in C++ Crash Course
Booking
Duration: 0.5 Day
Contact: Siddhesh Nikude
Inquire via E-Mail
Phone: +91-95-52572354
Available Languages
- English
- German
Audience
Software Developers, Software Architects, Testers.
Precondition
Good knowledge of C++.
Goals
Learn how to improve your Software Structure with Design Patterns.
Contents
- History
- Gang of Four (GoF)
- Purpose of Design Pattern
- UML for Design Patterns
- Creational Patterns
- Abstract Factory
- Builder
- Factory Method
- Prototype
- Singleton
- Structural Patterns
- Adapter
- Bridge
- Composite
- Decorator
- Delegate
- Facade
- Flyweight
- Proxy
- Behavioral Patterns
- Chain of Responsibility
- Command
- Interpreter
- Iterator
- Null Object
- Mediator
- Memento
- Observer
- State
- Strategy
- Template Method
- Visitor
- Design Patterns and SOLID principles
- Anti-patterns
- Design Patterns and Refactoring
- Language
- C++
- IDE
- CLion, Eclipse, Visual Studio
- Unit Test Framework
- Google Test